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author B. Watson <yalhcru@gmail.com>2014-08-26 07:31:11 +0700
committer Willy Sudiarto Raharjo <willysr@slackbuilds.org>2014-08-30 14:19:21 +0700
commit9d3f8a34b2df42f3ff8df18524e3c7b288a5db71 (patch)
tree7ef7dc6dde6d8438842453ddb7c2b8f7a703564d /games/colem/colem.pod
parent3f99f3cb074121d14670ace3b8b4e6fd057eca06 (diff)
downloadslackbuilds-9d3f8a34b2df42f3ff8df18524e3c7b288a5db71.tar.gz
slackbuilds-9d3f8a34b2df42f3ff8df18524e3c7b288a5db71.tar.xz
games/colem: Updated for version 2.9.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/colem/colem.pod')
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diff --git a/games/colem/colem.pod b/games/colem/colem.pod
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+# pod source for colem man page. convert with:
+# pod2man --stderr -s6 -r2.9 -cSlackBuilds.org colem.pod > colem.6
+# ignore the 'Expected text after =item, not a number' warnings.
+
+=pod
+
+=head1 NAME
+
+colem - Emulator for ColecoVision and Coleco Adam consoles
+
+=head1 SYNOPSIS
+
+colem [-option1 [-option2...]] [filename]
+
+=head1 DESCRIPTION
+
+ColEm is a portable emulator of the old ColecoVision videogame console. It should run most ColecoVision games and supports Coleco's SuperAction controllers with spin wheels.
+
+You can always get the latest ColEm binaries, source code, and support files from
+http://fms.komkon.org/ColEm/
+
+=head1 OPTIONS
+
+[filename]
+Name of the file to load as a cartridge [default: CART.ROM]
+
+This program will transparently uncompress singular GZIPped files.
+
+=over 4
+
+=item -verbose <level>
+
+Select debugging messages [bitmask, default: 5]
+
+=over 4
+
+=item 0
+
+Silent
+
+=item 1
+
+Startup messages
+
+=item 2
+
+VDP
+
+=item 4
+
+Illegal Z80 ops
+
+=item 16
+
+Sound
+
+=back
+
+=item -pal, -ntsc
+
+Video system to use [default: -ntsc]
+
+=item -skip <percent>
+
+Percentage of frames to skip [default: 25]
+
+=item -help
+
+Print this help page
+
+=item -home <dirname>
+
+Set directory with system ROM files [default: see FILES, below]
+
+=item -adam, -cv
+
+Run in Adam/ColecoVision mode [default: -cv]
+
+=item -allspr
+
+Show all sprites [off]
+
+=item -autoa, -noautoa
+
+Autofire/No autofire for FIRE-R button [default: -noautoa]
+
+=item -autob, -noautob
+
+Autofire/No autofire for FIRE-L button [default: -noautob]
+
+=item -spin1x, -spin1y
+
+Mouse X/Y position as SuperAction spinner 1 [default: off]
+
+=item -spin2x, -spin2y
+
+Mouse X/Y position as SuperAction spinner 2 [default: off]
+
+=item -drums, -nodrums
+
+Hit/Don't hit MIDI drums on noise [default: -nodrums]
+
+=item -logsnd <filename>
+
+Write soundtrack to a MIDI file [default: LOG.MID]
+
+=item -palette <number>
+
+Use given color palette [default: 0]
+
+=over 4
+
+=item 0
+
+Scaled VDP colors
+
+=item 1
+
+Original VDP colors
+
+=item 2
+
+Faded NTSC colors
+
+=back
+
+=item -sound [<quality>]
+
+Sound emulation quality [default: 22050]
+
+=item -nosound
+
+Don't emulate sound [default: emulate sound]
+
+=item -trap <address>
+
+Trap execution when PC reaches address [default: FFFFh]
+
+=item -sync <frequency>
+
+Sync screen updates to <frequency> [default: 60]
+
+=item -nosync
+
+Do not sync screen updates [default: -nosync]
+
+=item -tv, -notv
+
+Simulate/Don't simulate scanlines [default: -notv]
+
+=item -soft, -nosoft
+
+Scale screen up with softening [default: -nosoft]
+
+=item -saver, -nosaver
+
+Save/don't save CPU when inactive [default: -saver]
+
+=item -shm, -noshm
+
+Use/don't use MIT SHM extensions for X [default: -shm]
+
+=item -scale <factor>
+
+Scale window by <factor> [default: 2]
+
+=back
+
+=head1 KEYBOARD BINDINGS
+
+[ALT] Hold to switch to the second controller
+
+=over 4
+
+=item [SPACE]
+
+FIRE-R button (also: [SHIFT],A,S,D,F,G,H,J,K,L)
+
+=item [CONTROL]
+
+FIRE-L button (also: Z,X,C,V,B,N,M)
+
+=item [Q]
+
+SuperAction PURPLE button (also: E,T,U,O)
+
+=item [W]
+
+SuperAction BLUE button (also: R,Y,I,P)
+
+=item [0]-[9]
+
+Digit buttons
+
+=item [-]
+
+[*] button
+
+=item [=]
+
+[#] button
+
+=item [PGUP]
+
+Fast-forward emulation (also: [F9])
+
+=item [ESC]
+
+Quit emulation (also: [F12])
+
+=item [F1]
+
+Go into the built-in debugger
+
+=item [F2]
+
+Turn soundtrack log on/off
+
+=item [F3]
+
+Toggle FIRE-R autofire on/off
+
+=item [F4]
+
+Toggle FIRE-L autofire on/off
+
+=item [F5]
+
+Invoke configuration menu
+
+=item [F6]
+
+Load emulation state
+
+=item [F7]
+
+Save emulation state
+
+=item [F8]
+
+Turn scanline simulation on/off
+
+=item [ALT]+[F8]
+
+Toggle screen softening on/off
+
+=item [F9]
+
+Fast-forward emulation (also: [PGUP])
+
+=item [F11]
+
+Reset hardware
+
+=item [F12]
+
+Quit emulation (also: [ESC])
+
+=item [ALT]+[PGUP]
+
+Increase audio volume
+
+=item [ALT]+[PGDOWN]
+
+Decrease audio volume
+
+=back
+
+=head1 FILES
+
+=over 4
+
+=item coleco.rom
+
+ColecoVision BIOS ROM image (8192 bytes). This is the only ROM required for playing ColecoVision games.
+
+=item writer.rom
+
+SmartWriter ROM (32768 bytes), only required for emulating the Coleco ADAM system.
+
+=item eos.rom
+
+Extended OS ROM (8192 bytes), only required for emulating the Coleco ADAM system.
+
+=back
+
+The above ROM images may be named in all-lowercase or all-uppercase, and are searched for in:
+
+1. The directory specified by -home, or the current directory if -home not given.
+
+2. /usr/share/colem/
+
+3. ~/.colem/
+
+The coleco.rom file will occasionally be found on websites with the names "os7.rom" or "ColecoVision BIOS (1982).col". Its md5sum is one of:
+
+ 2c66f5911e5b42b8ebe113403548eee7 (original version)
+ 00fd13b66d39c69706aa48eb84a78411 (hacked version, different font)
+ 47f7180592a00b9631c97a12ff0fdd3c (hacked version, no title screen delay)
+
+ColEm works with any of the above ROM images.
+
+=head1 AUTHOR
+
+ColEm is by Marat Fayzullin, (C)FMS 1994-2010
+
+This man page is by B. Watson, for the SlackBuilds.org project (but may be used by anyone for any
+purpose).