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author mannyslack <quakemanxs@yahoo.com>2010-05-11 20:00:34 +0200
committer Michiel van Wessem <michiel@slackbuilds.org>2010-05-11 20:00:34 +0200
commit736127208b974ffc401c7b6d74e59dd3c4068751 (patch)
tree4abc8f1c41c10d43a408c97537687c770cf99bfc /games/prboom/slack-desc
parent5b9b9c399aea6ee669c9b00e9c7ecb9ba7216051 (diff)
downloadslackbuilds-736127208b974ffc401c7b6d74e59dd3c4068751.tar.gz
slackbuilds-736127208b974ffc401c7b6d74e59dd3c4068751.tar.xz
games/prboom: Added to 12.0 repository
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|' on
+# the right side marks the last column you can put a character in. You must make
+# exactly 11 lines for the formatting to be correct. It's also customary to
+# leave one space after the ':'.
+
+ |-----handy-ruler------------------------------------------------------|
+prboom: prboom (a port of the classic fps game Doom by idSoftware)
+prboom:
+prboom: Aims to be the most stable Doom port with the highest compatibility
+prboom: to the major Doom versions. Highres software and nice OpenGL
+prboom: rendering. Full Boom and most if not all MBF features.
+prboom:
+prboom:
+prboom: Homepage: http://prboom.sourceforge.net
+prboom:
+prboom:
+prboom: