summaryrefslogtreecommitdiffstats
path: root/games/zod-engine/README
diff options
context:
space:
mode:
author Dimitris Zlatanidis <d.zlatanidis@gmail.com>2014-04-11 00:52:13 +0700
committer Willy Sudiarto Raharjo <willysr@slackbuilds.org>2014-04-11 00:52:13 +0700
commitfd778e1c13df4bb2e30cb4a7f34da82d905ad156 (patch)
tree8cb40c3b8656c166102742e55b9f5ec3ed1157f0 /games/zod-engine/README
parent821485dd1ddc6fa8bd3e51390a9ebf26f4dc6422 (diff)
downloadslackbuilds-fd778e1c13df4bb2e30cb4a7f34da82d905ad156.tar.gz
slackbuilds-fd778e1c13df4bb2e30cb4a7f34da82d905ad156.tar.xz
games/zod-engine: Added (MMORTS - RTS style game).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/zod-engine/README')
-rw-r--r--games/zod-engine/README6
1 files changed, 6 insertions, 0 deletions
diff --git a/games/zod-engine/README b/games/zod-engine/README
new file mode 100644
index 0000000000..5a9c755056
--- /dev/null
+++ b/games/zod-engine/README
@@ -0,0 +1,6 @@
+The Zod Engine is a MMORTS / RTS style game. In the game you command
+an army of robots and vehicles to take over neighboring territories
+in the ultimate goal of destroying all of your enemies. Unlike
+traditional RTS (Real Time Strategy) games the Zod Engine does not
+create units from collected resources but instead construction is
+constant from preset factories scattered throughout the level.