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-glm (OpenGL Mathematics)
-
-OpenGL Mathematics (GLM) is a header only C++ mathematics library for
-graphics software based on the OpenGL Shading Language (GLSL)
-specification.
-GLM provides classes and functions designed and implemented with the
-same naming conventions and functionalities than GLSL so that when a
-programmer knows GLSL, he knows GLM as well which makes it really easy
-to use.