summaryrefslogtreecommitdiffstats
path: root/games/prboom-plus/README
diff options
context:
space:
mode:
Diffstat (limited to 'games/prboom-plus/README')
-rw-r--r--games/prboom-plus/README15
1 files changed, 15 insertions, 0 deletions
diff --git a/games/prboom-plus/README b/games/prboom-plus/README
new file mode 100644
index 0000000000..61162ca9cd
--- /dev/null
+++ b/games/prboom-plus/README
@@ -0,0 +1,15 @@
+PrBoom+ is a Doom source port developed from the original PrBoom project.
+
+Features uncapped framerate, widescreen aspect ratios, soundfont support,
+variable gamespeed, re-record, walkcam, chasecam, full full mouselook, fov and
+other features along with full compatibility with the original Doom/Doom2
+engines.
+
+FluidSynth, needed for soundfont support, is a recommended optional dependency.
+To get soundfont support, edit ~/.prboom-plus/prboom-plus.cfg. Set
+snd_midiplayer to "fluidsynth" and snd_soundfont to the path to the soundfont
+(.sf2) file.
+
+The documentation refers to a directory into which an IWAD file (doom.wad,
+doom2.wad, tnt.wad, plutonia.wad, or the shareware doom1.wad) may be placed.
+The IWAD directory is /usr/share/games/doom.