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-rw-r--r--games/unknown-horizons/coloroverlaycomponent.patch24
1 files changed, 24 insertions, 0 deletions
diff --git a/games/unknown-horizons/coloroverlaycomponent.patch b/games/unknown-horizons/coloroverlaycomponent.patch
new file mode 100644
index 0000000000..98d862609d
--- /dev/null
+++ b/games/unknown-horizons/coloroverlaycomponent.patch
@@ -0,0 +1,24 @@
+From 405c514eab9e2abffe8d1a8912646447e6a29cfa Mon Sep 17 00:00:00 2001
+From: =?UTF-8?q?Kilian=20K=C3=B6ppchen?= <kiliankoeppchen@googlemail.com>
+Date: Fri, 2 Jan 2015 22:52:54 +0100
+Subject: [PATCH] Use animationloader instead of imagemanager to
+
+retrieve images. The imagemanager isn't necessarily aware of
+the files available as animations.
+---
+ horizons/component/coloroverlaycomponent.py | 2 +-
+ 1 file changed, 1 insertion(+), 1 deletion(-)
+
+diff --git a/horizons/component/coloroverlaycomponent.py b/horizons/component/coloroverlaycomponent.py
+index 23d138b..41bbbff 100644
+--- a/horizons/component/coloroverlaycomponent.py
++++ b/horizons/component/coloroverlaycomponent.py
+@@ -166,7 +166,7 @@ def add_overlay(self, overlay_name, z_order):
+ except TypeError:
+ # not using atlases
+ frame_length = frame_data
+- pic = horizons.globals.fife.imagemanager.load(frame_img)
++ pic = horizons.globals.fife.animationloader.load_image(frame_img, self.action_set, overlay_name, rotation)
+ frame_milliseconds = int(frame_length * 1000)
+ ov_anim.addFrame(pic, frame_milliseconds)
+ overlay = fife.OverlayColors(ov_anim)