From b2d33a6bcdaa478b6a18496bea793d910997b844 Mon Sep 17 00:00:00 2001 From: Yth - Arnaud Date: Fri, 28 Sep 2018 21:17:48 +0100 Subject: games/warzone2100: Updated for version 3.2.3 + new maintainer. Signed-off-by: David Spencer --- games/warzone2100/README | 14 ++++++-------- games/warzone2100/README.movies | 6 +++--- games/warzone2100/warzone2100.SlackBuild | 9 +++++---- games/warzone2100/warzone2100.info | 12 ++++++------ 4 files changed, 20 insertions(+), 21 deletions(-) (limited to 'games/warzone2100') diff --git a/games/warzone2100/README b/games/warzone2100/README index 1137cc9e42..85a5b4e029 100644 --- a/games/warzone2100/README +++ b/games/warzone2100/README @@ -1,13 +1,11 @@ -This is an improved version of Warzone 2100, a 3D science fiction -real time strategy game developed by Pumpkin Studios and published -by Eidos Interactive in 1999. +This is an improved version of Warzone 2100, a 3D science fiction +real time strategy game developed by Pumpkin Studios and published +by Eidos Interactive in 1999. -Warzone 2100 offers campaign, tutorial, multi-player and single-player -skirmish game modes, unit designer, unit experience system, and everything +Warzone 2100 offers campaign, tutorial, multi-player and single-player +skirmish game modes, unit designer, unit experience system, and everything you would expect from a modern RTS game. -The 3.1 series does not transfer the 2.3 series saved games. +The 3.x series does not transfer the 2.3 series saved games. If you wish to include the animated movies, read the README.movies file. - -GLee is an optional dependency. diff --git a/games/warzone2100/README.movies b/games/warzone2100/README.movies index caa545d894..bfd45f44b1 100644 --- a/games/warzone2100/README.movies +++ b/games/warzone2100/README.movies @@ -1,7 +1,7 @@ Due to the extensive size of the movie files, the movies are not included -with the source code. If you decide to include the movies you will have to -download one of the following files into ~/.warzone-3.1/ for each user that -plays the game, the files will not be needed until after the app is compiled +with the source code. If you decide to include the movies you will have to +download one of the following files into ~/.warzone2100-3.2/ for each user that +plays the game, the files will not be needed until after the app is compiled and installed. Quality: High diff --git a/games/warzone2100/warzone2100.SlackBuild b/games/warzone2100/warzone2100.SlackBuild index d6f8048d42..56a4a81589 100644 --- a/games/warzone2100/warzone2100.SlackBuild +++ b/games/warzone2100/warzone2100.SlackBuild @@ -1,6 +1,7 @@ #!/bin/sh # SlackBuild script for Warzone 2100 +# Yth | Pont-en-Royans, France | yth@ythogtha.org # Copyright 2013 David Fillpot # All rights reserved. @@ -23,13 +24,13 @@ # ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. PRGNAM=warzone2100 -VERSION=${VERSION:-3.1.2} +VERSION=${VERSION:-3.2.3} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then case "$( uname -m )" in - i?86) ARCH=i486 ;; + i?86) ARCH=i586 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac @@ -40,8 +41,8 @@ TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} -if [ "$ARCH" = "i486" ]; then - SLKCFLAGS="-O2 -march=i486 -mtune=i686" +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" diff --git a/games/warzone2100/warzone2100.info b/games/warzone2100/warzone2100.info index b953363396..a8596c1d11 100644 --- a/games/warzone2100/warzone2100.info +++ b/games/warzone2100/warzone2100.info @@ -1,10 +1,10 @@ PRGNAM="warzone2100" -VERSION="3.1.2" +VERSION="3.2.3" HOMEPAGE="http://wz2100.net" -DOWNLOAD="http://downloads.sourceforge.net/warzone2100/warzone2100-3.1.2.tar.xz" -MD5SUM="4e947125e9604821164f1ad9d1922447" +DOWNLOAD="http://downloads.sourceforge.net/warzone2100/warzone2100-3.2.3.tar.xz" +MD5SUM="a56865aadea789b570be20cfbd7addc9" DOWNLOAD_x86_64="" MD5SUM_x86_64="" -REQUIRES="OpenAL physfs quesoglc" -MAINTAINER="David Fillpot" -EMAIL="mfillpot@gmail.com" +REQUIRES="OpenAL physfs SDL2 qt5" +MAINTAINER="Yth - Arnaud" +EMAIL="yth@ythogtha.org" -- cgit v1.2.3-65-gdbad