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author Eric Hameleers <alien@slackware.com>2014-12-22 15:09:16 +0100
committer Eric Hameleers <alien@slackware.com>2014-12-22 15:09:16 +0100
commit8d7dd4892e8aa73ce7c3ea73f48a5274e48f5428 (patch)
treef3e3dc663a60572cf6a7feb61af560b83ac81221 /kde/slack-desc/kapman
parenteb82fdc2eafc3d1b5f837fcda2c4903106d9d79a (diff)
downloadktown-8d7dd4892e8aa73ce7c3ea73f48a5274e48f5428.tar.gz
ktown-8d7dd4892e8aa73ce7c3ea73f48a5274e48f5428.tar.xz
KDE 4.9.5 for Slackware 14.0 (02jan2013)4.9.5
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|' on
+# the right side marks the last column you can put a character in. You must make
+# exactly 11 lines for the formatting to be correct. It's also customary to
+# leave one space after the ':'.
+
+ |-----handy-ruler------------------------------------------------------|
+kapman: kapman (KDE version of Pac-Man)
+kapman:
+kapman: Kapman is a clone of the well known game Pac-Man.
+kapman: You must run through the maze to eat all pills without being captured
+kapman: by a ghost. By eating an energizer, Kapman gets the ability to eat
+kapman: ghosts for a few seconds. When a stage is cleared of pills and
+kapman: energizer the player is taken to the next stage with slightly
+kapman: increased game speed.
+kapman:
+kapman: For more information, visit: http://www.kde.org
+kapman: