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author Eric Hameleers <alien@slackware.com>2013-11-08 23:45:52 +0000
committer Eric Hameleers <alien@slackware.com>2013-11-08 23:45:52 +0000
commit2798e807cbc6d0269ef82e49c126b32e477f4fe1 (patch)
tree8fb5a45a83f05832be234fad87dff154fb29d8a2 /steamclient
parent9195c7a28af895ee8081cf48eaf6ac900ed73c51 (diff)
downloadasb-2798e807cbc6d0269ef82e49c126b32e477f4fe1.tar.gz
asb-2798e807cbc6d0269ef82e49c126b32e477f4fe1.tar.xz
Updated the README for current multilib situation and steam.
Diffstat (limited to 'steamclient')
-rw-r--r--steamclient/build/README.Slackware27
1 files changed, 7 insertions, 20 deletions
diff --git a/steamclient/build/README.Slackware b/steamclient/build/README.Slackware
index f2de6913..30c01f81 100644
--- a/steamclient/build/README.Slackware
+++ b/steamclient/build/README.Slackware
@@ -4,33 +4,20 @@ Slackware package for Valve's Steam Client for Linux.
The Steam client is primarily targeting Ubuntu, so in order to make it work
on Slackware, the package ships with a slightly modified steam startup script.
-You will also have to install several dependencies:
- - pulseaudio
- - speex
- - json-c
+You will also have to install the following dependencies:
- OpenAL
- flashplayer-plugin
-These are all available as SlackBuild scripts on http://slackbuilds.org,
-while OpenAL and flashplayer-plugin packages can be found in my own repository
+These are both available as SlackBuild scripts on http://slackbuilds.org ;
+OpenAL and flashplayer-plugin packages can be found in my own repository
at http://slackware.com/~alien/slackbuilds/ too.
Note that the Steam client currently is 32-bit only. If you are running a
64-bit Slackware you must add multilib capability to it first.
Then, you need to add several more 'compat32' packages. In addition to
-'compat32' versions of the aforementioned dependencies, you also need to
-install 'compat32' packages for:
- - flac
- - libogg
- - libvorbis
- - oxygen-gtk2
+'compat32' versions of the aforementioned dependencies (OpenAL and
+flashplayer-plugin), it is recommended that you also install a 'compat32'
+package for oxygen-gtk2 .
-Note that before building pulseaudio, its README instructs you to create
-a "pulse" user and group:
- # groupadd -g 216 pulse
- # useradd -u 216 -g pulse -d /var/lib/pulse -m pulse
-However, there is no need to actually _start_ the pulseaudio server. You can
-prevent this by running:
- # chmod -x /etc/rc.d/rc.pulseaudio
The Steam client is dynamically linked against pulseaudio libraries, but my
modification to the steam startup script will actually force it to use
Slackware's ALSA for audio output. Pulseaudio will not be used.
@@ -40,4 +27,4 @@ with proprietary drivers. I would like to hear from people who are able to
start Steam and play a game using open source drivers.
-------------------------------------------------------------------------------
-Eric Hameleers <alien@slackware.com> 16-dec-2012
+Eric Hameleers <alien@slackware.com> 09-nov-2013