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path: root/games/nethack/patches/Makefile_utl.patch
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--- sys/unix/Makefile.utl	2003-12-07 17:39:13.000000000 -0600
+++ sys/unix/Makefile.utl.slack	2008-05-15 15:29:29.000000000 -0500
@@ -15,7 +15,7 @@
 
 # if you are using gcc as your compiler,
 #	uncomment the CC definition below if it's not in your environment
-# CC = gcc
+CC = gcc
 #
 #	For Bull DPX/2 systems at B.O.S. 2.0 or higher use the following:
 #
@@ -73,7 +73,7 @@
 # flags for Linux
 #   compile normally
 # CFLAGS = -O2 -fomit-frame-pointer -I../include
-# LFLAGS = -L/usr/X11R6/lib
+LFLAGS = -L/usr/lib
 #   OR compile backwards compatible a.out format
 # CFLAGS = -O2 -b i486-linuxaout -fomit-frame-pointer -I../include
 # LFLAGS = -b i486-linuxaout -L/usr/X11R6/lib
@@ -90,7 +90,7 @@
 # CFLAGS = -g -I../include
 
 CFLAGS = -O -I../include
-LFLAGS =
+# LFLAGS =
 
 LIBS =
  
@@ -101,11 +101,11 @@
 
 # yacc/lex programs to use to generate *_comp.h, *_lex.c, and *_yacc.c.
 # if, instead of yacc/lex you have bison/flex, comment/uncomment the following.
-YACC     = yacc
-LEX      = lex
-# YACC     = bison -y
+# YACC     = yacc
+# LEX      = lex
+YACC     = bison -y
 # YACC     = byacc
-# LEX      = flex
+LEX      = flex
  
 # these are the names of the output files from YACC/LEX. Under MS-DOS
 # and similar systems, they may differ
@@ -400,4 +400,4 @@
 
 tileedit: tileedit.cpp $(TEXT_IO)
 	$(QTDIR)/bin/moc -o tileedit.moc tileedit.h
-	$(CC) -o tileedit -I../include -I$(QTDIR)/include -L$(QTDIR)/lib tileedit.cpp $(TEXT_IO) -lqt
+	$(CC) -o tileedit -I../include -I$(QTDIR)/include -L$(QTDIR)/lib tileedit.cpp $(TEXT_IO) -lqt-mt