summaryrefslogtreecommitdiffstats
path: root/games/zdoom/zdoom.SlackBuild
blob: 081aa483f598cbaf7d3bd71bbba509d24472aa16 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
#!/bin/sh

# Slackware build script for zdoom

# Originally written by Pablo Santamaria (email removed)

# Modified and now maintained by B. Watson <yalhcru@gmail.com>. Original
# version had no license, modified version released under the WTFPL,
# see http://www.wtfpl.net/txt/copying/ for details.

# 20170207 bkw:
# - Take over maintenance, update for v2.8.1, BUILD=1. Upstream
#   says zdoom development has halted, so 2.8.1 should be the last
#   version ever.
# - i486 => i586.
# - Add SDL2 to REQUIRES as upstream no longer supports SDL1.
# - Remove TiMidity++ from REQUIRES as it's no longer required (likely,
#   it never was).
# - Use .tar.gz source from github rather than .7z from zdoom.org. The
#   source is identical except for CRLF line endings and a generated
#   gitinfo.h file.
# - Remove p7zip from REQUIRES, now that we're using .tar.gz source.
# - Fix the build so when fmodapi is built in, it'll actually *work*.
#   Original version of this script required fmodapi at compile time,
#   but failed to install liboutput_sdl.so, meaning fmodapi wasn't
#   usable at runtime.
# - Replace crappy looking 16x16 "Z" icon with a larger higher-res version,
#   the "Z" from this image: https://zdoom.org/wiki/File:Logo_phpBB.gif
# - Various cosmetic script fixes.

# Note to the purists out there: I listed fmodapi as a hard dependency and
# OpenAL as optional. Actually, they're both optional. One or the other
# is required for the game to make sound at all though. I'd say the vast
# majority of users (myself included) would consider a sound-less Doom
# engine an incomplete implementation of the game, and would get annoyed
# if a default build didn't include sound. You may disagree with this,
# but please do so quietly, as though you also had been compiled without
# sound support :)

PRGNAM=zdoom
VERSION=${VERSION:-2.8.1}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}

if [ -z "$ARCH" ]; then
  case "$( uname -m )" in
    i?86) ARCH=i586 ;;
    arm*) ARCH=arm ;;
       *) ARCH=$( uname -m ) ;;
  esac
fi

CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}

if [ "$ARCH" = "i586" ]; then
  SLKCFLAGS="-O2 -march=i586 -mtune=i686"
  LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
  SLKCFLAGS="-O2 -march=i686 -mtune=i686"
  LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
  SLKCFLAGS="-O2 -fPIC"
  LIBDIRSUFFIX="64"
else
  SLKCFLAGS="-O2"
  LIBDIRSUFFIX=""
fi

set -e

# Decide whether to build OpenAL support in.
OPENAL="${OPENAL:-auto}"
if [ "$OPENAL" = "auto" ]; then
  if [ -e /usr/include/AL ]; then
    OPENAL=yes
  else
    OPENAL=no
  fi
fi

case "$OPENAL" in
  y*|Y*|t*|T*|1|[oO][nN])
    OPENAL=yes
    OPENALOPT="-DNO_OPENAL=OFF"
    WITHOPENAL=WITH
    ;;
  *)
    OPENAL=no
    OPENALOPT="-DNO_OPENAL=ON"
    WITHOPENAL=WITHOUT
    ;;
esac

# I could do the same as above for fluidsynth, but it's not necessary.
# By default, zdoom loads it dynamically at runtime, and if it's missing,
# the game runs anyway... and if fluidsynth is installed after the fact,
# it'll Just Work (no need to recompile). Also, TiMidity++ is purely an
# optional runtime dep.

rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
cd $PRGNAM-$VERSION
chown -R root:root .

# Slight template deviation: I used \+ rather than \; (same result, but maybe
# 40x faster).
find -L . \
 \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \
 -exec chmod 755 {} \+ -o \
 \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
 -exec chmod 644 {} \+

# gitinfo.h made like so:
## git clone https://github.com/rheit/zdoom.git
## git reset <commit ID, as listed on github's releases page>
## cd zdoom/tools/updaterevision
## cmake .
## make
## ./updaterevision ../../../gitinfo.h
# Without this, we get fugly <unknown version> in the window's title.

cat $CWD/gitinfo.h > src/gitinfo.h

# Set default directory for IWADs (share with other doom engines, e.g. prboom)
sed -i 's|/usr/local/share/|/usr/share/games/doom/|' src/posix/i_system.h

# fmodapi support tries to find its lib in the current dir, fix it:
sed -i \
  "s,setPluginPath(progdir),setPluginPath(\"/usr/lib$LIBDIRSUFFIX/$PRGNAM\")," \
  src/sound/fmodsound.cpp

mkdir release
cd release

cmake \
  -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
  -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
  -DCMAKE_BUILD_TYPE="Release" \
  -DFMOD_LIBRARY=/usr/lib${LIBDIRSUFFIX}/libfmodex${LIBDIRSUFFIX}.so \
  $OPENALOPT \
  ..

make

mkdir -p \
  $PKG/usr/games \
  $PKG/usr/share/applications \
  $PKG/usr/share/pixmaps \
  $PKG/usr/share/games/doom \
  $PKG/usr/lib$LIBDIRSUFFIX/$PRGNAM

# No 'make install' target, though there are some cmake_install.cmake files.
# Manual install is simple enough anyway.
install -s -m755 $PRGNAM $PKG/usr/games
[ -e liboutput_sdl.so ] && \
  install -s -m755 liboutput_sdl.so $PKG/usr/lib$LIBDIRSUFFIX/$PRGNAM
install -m644 $PRGNAM.pk3 $PKG/usr/share/games/doom/
install -m644 $CWD/$PRGNAM.png $PKG/usr/share/pixmaps/
install -m644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications/

cd ..

# Get rid of CRLF endings in the docs.
PKGDOC=$PKG/usr/doc/$PRGNAM-$VERSION
mkdir -p $PKGDOC
for i in docs/*; do
  sed 's,\r,,' $i > $PKGDOC/$( basename $i )
done
cat $CWD/$PRGNAM.SlackBuild > $PKGDOC/$PRGNAM.SlackBuild

# Make slack-desc tell us whether OpenAL was built in or not.
mkdir -p $PKG/install
sed "s,@WITHOPENAL@,$WITHOPENAL,g" $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh  > $PKG/install/doinst.sh

cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}